Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. 5. 1. Loyalty USED to not be a big deal. Build buildings that promote happiness (food and fairgrounds). 22 comments. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. mules give 100 carry, sumpters give speed movement. 3 and V. Refine the Hardwood into Charcoal until you reach level 25. Trying to get it over. Go to Bannerlord r/Bannerlord. #1. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. Open the original engine_config. Credits and distribution permission. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Cannot prevent rebellion. When you hover over a notable with your mouse, the tooltip should say which clan they support. But no matter. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. It is as simple as ensuring the populace have bread and being able to sleep tight knowing that their homes are reasonably defended by strong warriors. Hi im new here and I purchased this game long ago just to find it disappointing that most contents are not finished especially the skills/traits/levels. Could be longer. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. who are we? contact the teamWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Experience Limits Question. The purpose of loyalty drift is to keep positive or negative factors from snowballing your loyalty and pegging it at either end. Trying to get it over. - If the notable is not supporting anyone, they can start supporting someone who they have over 50 relation with. You can't even build the buildings to stop loyalty from falling, when your loyalty is too low. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Yes it helps keeps rebellions from. A culture rating record will be created newly every time when entering the game. Copy the file engine_config. I have just returned to my settlement after a few in. That -3 loyalty will make it impossible to do any projects and risk rebellion so to avoid just spamming the festival continuous project, a same culture governor will turn that -3 into a -2 which with. It's not too difficult to get a foot archer companion to 150 bow and 175 athletics. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. I detect haikus. They will make it in time, though. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Возьмите меч, облачитесь в доспехи, соберите верных союзников и. There is no drift for militia, food, garrison. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Make sure the settlement has enough food. Other users reply with suggestions on policies, governors, garrisons, and perks that can help. / mount & blade ii:. Updated Feb 28, 2023. Just use Jim's high loyalty mod for every town mod. My army is vast, and I'm a murder machine. EDIT: I found the answer myself if anyone is interested, you can make a policy that increases loyalty per day for less tax or something like that! This looks like a question! OP, if you receive an answer that satisfies your question, reply to the user with '︕answered ' to award them a point. 最強勢力フーザイトに諸侯として加わって政策を有害なものに置き換えた後、ドラゴンバナーを進. The first one is your movement speed, the second is your scouting modifier, and the third is your daily wages. 5, means that at 100 loyalty, you get 50% bonus cultural drift. In your chosen town, mouse over the important people in the top-right and choose. One important piece of the loyalty. r/Bannerlord. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. I love that even a giant -5 loyalty drift can't do shit to my foreign fiefs . • 1 mo. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Once they're stronger than the garrison, if their loyalty is low enough, they'll rebel. Beyond its borders, new kingdoms rise. Ie. The bigger your loyalty is, the more negative the drift will be. Sep 24, 2022 @ 1:34pm. 1. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. One (game) day i have Security drift on 1,62 and after two - three. Hopefully later we'll be able to boost food production more. The security drop will push the loyalty down too. If you 100% every building you’ll get more loyalty based off of prosperity, security, and food surplus. Low loyalty means reduced production (bricks). The game won’t be complete until we can smash rival lords’ wives, IMO. Then they kept tweaking economy, diplomacy, fief stats. So settlement will generate owner culture's troops and there won't be a different culture penalty. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. 0. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Good point about the kingdom decisions. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Nov 4, 2022 @ 2:24pm. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission. ------. Share the stockpiles meant for nobles with the plebs, 3. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. NEW UPDATED ONE: explain how to fix your towns problem so you wont get a rebellion and lose your town**Want to Support The Cha. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Security and Loyalty Drift. How do I fix loyalty drift? comments sorted by Best Top New Controversial Q&A Add a Comment. They will make it in time, though. There are other bandit bases around, but. . 1. Mod Comes Out. #1. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. there's a big garisson and a high security rate, but the loyalty drift is still usually like +0,2-0,4 at best, considering that I always keep that "Feasts and celebrations" project on. prosperity was. Attacking caravans works too. Try to maintain a huge stock of food in the market, there is a natural upper limit to what the villages and town can produce itself, so trade and building a stock of food is the only way to boost it past that. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Rebelling citizens will. And it's prosperity isn't dropping that much either at like 2-3 per day. The rebellion based on the following assumptions. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. He was quite. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. It’s just one siege against mostly militia units, then some chasing around. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Please let me know if there is other information I need to include. He was quite. I am lord of a town and its been going well for a while, so I went out on campaign. The drift tries to keep you at 50 loyalty. Unless you really want to ruin. Mount&Blade II: Bannerlord is a sandbox action-RPG/strategy game and the latest installment in the Mount&Blade series by TaleWorlds, acting as a prequel to Mount&Blade: Warband, and co-published by Prime Matter. Town loyalty question. How Town (Fief) Loyalty Works in Bannerlord. #5. Build Fairgrounds and/or run the loyalty boosting town project. 1. He was quite. 463. just send in troops and u win with almost no losses. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. 1. o. Do quests for the villages. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. Doing quests for people inside the city can also increase loyalty. Bow, Athletics, and Medicine all have perks to increase loyalty by 1. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Sentient_Toaster Apr 7, 2020 @ 10:34am. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Last edited by Judasilfarion ; Apr 7, 2020 @ 10:35am. Because I've come to realize its actively harmful. He was quite. For example, in June you would be plowing the fields. Question. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. For those New(er) to game. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Because I've come to realize its actively harmful. As the loyalty of the town drops below a threshold, the populace gets angry and starts to take up arms. The Clan Tier Bonus has not changed. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Bannerlord has a different system. thats the easiest way to get highest loyalty without eating ur braincells. The first real decision you are faced with in Mount and Blade 2: Bannerlord, is what culture you want your character to be from. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. Find a town as your caravan base, preferable one you own. NPCs can't handle -3 loyalty a day. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. My guess is that TW are trying to force us to use governors to negate this penalty. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Hmm Bannerlord and Warband are my favorite game, i have 500 hr. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty system. There’s this little bitch of a lord I’ve been bullying and now I want to cuck him and take his family. Establish your hegemony and create a new world out of the ashes of the old. You have a matching governor, that's +1, you have enough security that's plus too. Mount & Blade II: Bannerlord's Town Security is then tied into Town Loyalty and has a drift of its own that you'll need to manage. The variability in the total "change per day" value is because of the drift variable. How Town (Fief) Loyalty Works in Bannerlord. Still waiting on the highly anticipated cucking update. 5 Fairgrounds - Level 3 +1 Parade (when I'm there) 5. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The more loyal your settlers and citizens are – the more income your kingdom will receive. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. Drakken. - Clans can change culture depending on cultural majority among its members. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. 5 years in average. Unless you’re king you may struggle to pass them however. The rate seems to be quite slow too. 18. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Mount & Blade II: Bannerlord. Governor perks that increase loyalty (I think Stewart has one, but I don't remember what it is). I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. 6 update not completing. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. Divert resources from your other more well-off city. r/Bannerlord. On this screen you should see the option Map Movement Speed near the bottom of the options menu. . Mount & Blade II: Bannerlord. 200 medicine perk +1 loyalty for governors. . Because I've come to realize its actively harmful. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Or you could just learn how Loyalty works. That means that these scores will naturally shift towards 50. Establish your hegemony and create a new world out of the ashes of the old. Trying to get it over. But I don't like the concept of security and loyalty drifts, on my opionion the mechanism does not work properly. So I refrain from playing the game and wait till it is finished. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Finishing structures that increase loyalty (Fairgrounds). This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). - Fixed a case where governor culture yielded negative instead of positive loyalty; Version 1. Enacting it will increase all settlements’ loyalty by +2 per day. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Because I've come to realize its actively harmful. (research it). Beyond its borders, new kingdoms rise. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Note: while doing the test run, I noticed that because the mod allowed me to keep large garrisons, the security in the settlements was kept high, even with the new "Loyalty drift" system implemented by TW. Urmel. BY: Yennifer Sprigg. 5 Loyalty drift-3. City Prosperity is only really affected by the amount of food in the city, ongoing issues with the local notables. 7 Breakdown - - Channel - My Disco. I don’t remember the console command off the top of my but there’s websites that contain all of them. Militia is raised by the settlement and can't be removed by you, but the settlement doesn't need you to micromanage it. Security and Loyalty "drift" help. Because I've come to realize its actively harmful. Improve the food production of your. Then they kept tweaking economy, diplomacy, fief stats. Unless you stack your policies and bonuses to loyalty it will likely sit somewhere around 40 if same culture. Holds you over to have enough to never have a rebellion. Apr 22, 2021. Enacting it will increase all settlements’ loyalty by +2 per day. Try this, you need to capture a few enemy lords. I am lord of a town and its been going well for a while, so I went out on campaign. prosperity was. If you're experiencing cursor/mousepointer/character movement "drift" then disable your game controller if you're primarily using mouse&keyboard. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. When this happens the number of militia in the town starts to increase rapidly and as they see the owner as their tyrant they will not join to defend against sieges. Once I set up my own kingdom its like everyone else says. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. He was quite. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. Some important bits about the supporters. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit. Consider loyalty/security/etc. I am getting -3 loyalty because I chose the only decent culture bonus left (Battania) while wanting to be a Sturgian lord. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Posted by u/hotdog-water-- - 5 votes and 12 commentsAll governor perks that increase loyalty; Govern foreign cities with ease. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager. See if you brother (in campaign) or spouse has relevant perks to increase security, loyalty (or reduce wages), sometimes this is more benefit then just the. :) Mod manager download. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. O. Nuevos reinos se alzan más allá de sus fronteras. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. smuggling weapon, fencing stolen good, find them recruit. Originally posted by Sabaithal: Because I've come to realize its actively harmful. Try to pass kingdom policies that increase loyalty. . Town loyalty question. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. brief moral boost 10. Your culture is important. No reason not to choose Imperial for Main Quest. Go to Bannerlord r/Bannerlord • by IndividualTreat7. In both cases it's called loyalty/security drift. Its same like security or loyalty drift. Just use Jim's high loyalty mod for every town mod. Once you hit +50 loyalty you can start building stuff like walls and barracks. Trying to get it over. An empire is torn by civil war. Bop her on the head with your mace and take her. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. Loyalty is on a rubber band. Ik. User account menu. The initial numbers are in flux following the attack so don’t panic immediately. #2. hide. If you have security over 50 or so, and loyalty above 30 or so, revolt chances are extremely low. 6. 175 in athletics perk +1 loyalty for governors. What matters is Marunath has a 61 loyalty and is improving. So, I've been playing for quite a while now on this character and only just realised how big a deal your character culture is. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. Trying to get it over. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. and even if you do it for the sake of chaos like my illuminati play through, the dreaded loyalty drift counter it. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. u can do it the other way around. Sit there for 5-10 days. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. Experience Limits Question. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. The reduced rate of settlement production won’t really affect you as much because of what settlement loyalty provides. Rebelling towns. It's not too difficult to get a foot archer companion to. At least for the beginning, if loyalty is super low. By default, the drift is very slow. 3. No. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Go for higher steward level to save money. Your culture is important. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. train proper governors for emergency fief takover. Mount and Blade 2 Bannerlord's kingdom system is really fun, but it can be intimidating trying to figure out which policies are the best. Mount & Blade II: Bannerlord. When it’s below 50, it wants to float back up to 50. Posted by 5 days. If you. Low loyalty can be solved via kingdom decisions and also eventually skills. So sorry if it sounds. I changed my mind on Physician of People perk which Increases loyalty of the settlement by +1 per day and switched to Clean Infrastructure perk because its a double governor perk and gives more than the other, also, there are many other perks throughout the skills that give the same effect of +1 loyalty (. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". I really hate loyalty drift. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. 1. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1. Divert. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Join. Cannot prevent rebellion. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager near the city. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Then they kept tweaking economy, diplomacy, fief stats etc. Still waiting on the highly anticipated cucking update. New item called loyalty drift causing loss of 6-10 loyalty a day. There's nothing you can really do about drift. More posts you may like. The text when entering Revyl even still says it's population is "Well fed". Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). It changes the culture of settlement to owner faction's or to owner's culture. Mount & Blade II:. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. [Warning: I'm disappointed with how the sound turned out so I may be taking this down for a do-over soon, but for now I'll leave it up. So as your loyalty drops below 50, the drift will try to help you out. Learn how to raise the loyalty level of your town or castle in Mount and Blade: Bannerlord, a strategy game where you manage your fief. Share the. #2. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Trying to get it over. The gold is way low. You can try dumping troops into the garrison, although if the lord. If you have a good strong garrison, it will push security upwards. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Memes_have_rights • 8 mo. Doesn't need Harmony. I think I got it. r/Bannerlord. Too many prisoners, too many horses. Good point about the kingdom decisions. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Loyalty is dropping by maybe . Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. The Total Clan Strength now properly subtracts out the garrison strength of the captured fief from the faction ruler's total strength, which will lower the faction ruler's bonus by a small amount. 38/day (and currently sitting at around 71). By Sid Natividad. For those New (er) to game. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Screenshot by Gamezo. The most reliable method is kingdom policies.